Enjoy complimentary customisation on priority with our Enterprise License!
Social gaming is the activity of playing games on social media platforms, networking sites, or within social media applications. The social gaming market gained popularity when the social networking major Facebook and Zynga collaborated in 2009 to offer Farmville on the social networking site. Following the success of Farmville on Facebook, social gaming became popular worldwide.
Technavio's analysts forecast the global social gaming market to grow at a CAGR of 14.96% over the period 2014-2019.
This report covers the present scenario and the growth prospects of the global social gaming market in the social gaming industry for the period 2015-2019. To calculate the social gaming market size, the report considers revenue generated from the sales of social games, virtual goods, and game apps from gaming and social media sites. It also presents the vendor landscape and a corresponding detailed analysis of the top six vendors in the market.
Technavio's report, Global Social Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years.
• APAC
• Americas
• EMEA
• Electronic Arts
• King Digital Entertainment
• Supercell
• Wooga
• Zynga
• CrowdStar
• Gameloft
• Kabam
• Peak Games
• Playdom
• Renren
• RockYou
• Rovio Entertainment
• Social Point
• Tencent
• TinyCo.
• Growing Internet penetration
• For a full, detailed list, view our report
• Decline in Facebook gaming
• For a full, detailed list, view our report
• Enhanced cloud-based gaming platform
• For a full, detailed list, view our report
• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends in the Global Social Gaming Industry?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
PART 01: Executive summary
Highlights
PART 02: Scope of the report
Market overview
Base year
Vendor segmentation
Summation Errors
Top-vendor offerings
PART 03: Market research methodology
Research methodology
Economic indicators
PART 04: Introduction
Key market highlights
PART 05: Market landscape
Market overview
Market size and forecast
Five forces analysis
PART 06: Market Segmentation by Technology
Global Social Gaming Market by Technology 2014-2019
Global Social Gaming Market by Virtual Goods
Global Social Gaming Market by Advertisements
Global Social Gaming Market by Lead Generation
PART 07: Market Segmentation by Gender
Global Social Gaming Market by Gender 2014-2019
Global Social Gaming Market by Female Gamers
Global Social Gaming Market by Male
PART 08: Market Segmentation by Age
Global Social Gaming Market by Age
PART 09: Geographical segmentation
Global Social Gaming Market by Geographical Segmentation 2014-2019
Global Social Gaming Market in the APAC Region
Global Social Gaming Market in the Americas
Global Social Gaming Market in the EMEA
PART 10: Key leading countries
US
Japan
China
PART 11: Vendor landscape
Competitive Scenario
Other prominent vendors
PART 12: Key vendor analysis
Electronic Arts
King
Supercell
Wooga
Zynga
PART 13: Appendix
List of abbreviation
Get lifetime access to our
Technavio Insights
Quick Report Overview:
Cookie Policy
The Site uses cookies to record users' preferences in relation to the functionality of accessibility. We, our Affiliates, and our Vendors may store and access cookies on a device, and process personal data including unique identifiers sent by a device, to personalise content, tailor, and report on advertising and to analyse our traffic. By clicking “I’m fine with this”, you are allowing the use of these cookies. Please refer to the help guide of your browser for further information on cookies, including how to disable them. Review our Privacy & Cookie Notice.