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The virtual reality market size is projected to increase by USD 64.72 billion at a CAGR of 28.3% between 2023 and 2028. The market growth in virtual reality (VR) technology is primarily driven by the increasing affordability of VR gear and significant advancements in VR in gaming. These factors, along with economies of scale, are contributing to the expansion of this industry. VR technology offers immersive environments for various applications, including real estate, entertainment, and sports. The emergence of the metaverse, a collective virtual shared space, is anticipated to further expand VR's potential uses by providing interconnected virtual spaces. However, concerns regarding potential learning quality dilution in virtual isolation have arisen. To address this issue, companies are developing collaborative learning platforms to enhance the educational experience in VR environments.
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by End-user
7 Market Segmentation by Component
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Trends
11 Vendor Landscape
12 Vendor Analysis
13 Appendix
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