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About Baby Electronic Toys
Toys and games are used for the amusement and entertainment of children. Activity toys such as building sets, dolls, puzzles, and card games help children enhance their mental agility, and develop coordination and dexterity. These are considered as recreational items that not only keep the kids engaged, but also train them. Different materials are used to manufacture toys. Electronic toys for kids such as entertainment and hobbyist robots; electronic games; and virtual babies and pets are gaining popularity. Electronic toys allow the child to learn while having fun, which helps in developing a positive attitude toward learning.
TechNavio’s analysts forecast the Global Baby Electronic Toys market to grow at a CAGR 4.01 of percent over the period 2014-2019.
Covered in this Report
This report covers the present scenario and the growth prospects of the Global Baby Electronic Toys market for the period 2015-2019. To calculate market size, the report considers retail sales of baby electronic toys.
TechNavio's report, the Global Baby Electronic Toys Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, Europe, and the APAC and MEA regions; it also covers the Global Baby Electronic Toys market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key Regions
• Americas
• APAC
• Europe
• MEA
Key Vendors
• Fisher-Price
• Toys "R" Us
• Vtech Holdings
Other Prominent Vendors
• Bébé Confort
• Brevi
• Chicco
• Hasbro
• Kids II
• Kiwi Baby
• Mothercare
• Newell Rubbermaid
Market Driver
• A Large Number of Suppliers and Buyers
• For a full, detailed list, view our report
Market Challenge
• Stringent Government Regulations
• For a full, detailed list, view our report
Market Trend
• Increased Release of Licensed Toys
• For a full, detailed list, view our report
Key Questions Answered in this Report
• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
05. Introduction
06. Market Landscape
06.1 Economic Indicators
06.2 Demography
06.3 Logistic Performance
06.4 Global Baby Care Market
06.4.1 Market Size and Forecast
07. Key Emerging Economies in Baby Care Market
07.1 Global Toys and Games Market
07.2 Market Size and Forecast
08. Key Leading Countries in Global Toys and Games Market
08.1 Japan
08.2 UK
08.3 US
08.4 Global Baby Electronic Toys Market: Market Overview
08.5 Market Size and Forecast
08.6 Five Forces Analysis
09. Market Segmentation by Distribution Channel
10. Geographical Segmentation
10.1 Baby Electronic Toys Market in Americas
10.1.1 Market Size and Forecast
10.2 Baby Electronic Toys Market in Europe
10.2.1 Market Size and Forecast
10.3 Baby Electronic Toys Market in APAC Region
10.3.1 Market Size and Forecast
10.4 Baby Electronic Toys Market in MEA Region
10.4.1 Market Size and Forecast
11. Key Emerging Economies in the Global Baby Electronic Toys Market
11.1 Brazil
11.2 Russia
11.3 India
11.4 China
12. Buying Criteria
13. Market Growth Drivers
14. Drivers and their Impact
15. Market Challenges
16. Impact of Drivers and Challenges
17. Market Trends
18. Trends and their Impact
19. Vendor Landscape
19.1 Competitive Scenario
19.2 Market Vendor Analysis 2014
19.3 Other Prominent Vendors
20. Key Vendor Analysis
20.1 Fisher-Price
20.1.1 Key Facts
20.1.2 Business Overview
20.1.3 Brand Segmentation by Revenue 2013
20.1.4 Brand Segmentation by Revenue 2012 and 2013
20.1.5 Geographical Segmentation by Revenue 2013
20.1.6 Business Strategy
20.1.7 Recent Developments
20.1.8 SWOT Analysis
20.2 Toys "R" Us
20.2.1 Key Facts
20.2.2 Business Overview
20.2.3 Business Segmentation by Revenue 2013
20.2.4 Business Segmentation by Revenue 2012 and 2013
20.2.5 Geographical Segmentation by Revenue 2013
20.2.6 Business Strategy
20.2.7 Recent Developments
20.2.8 SWOT Analysis
20.3 VTech Holdings
20.3.1 Key Facts
20.3.2 Business Overview
20.3.3 Business Segmentation by Revenue 2014
20.3.4 Business Segmentation by Revenue 2013 and 2014
20.3.5 Geographical Segmentation by Revenue 2014
20.3.6 Business Strategy
20.3.7 Recent Developments
20.3.8 SWOT Analysis
21. Other Prominent Vendors
21.1 Bébé Confort
21.1.1 Product Segmentation
21.2 Brevi
21.2.1 Products Segmentation
21.3 Chicco
21.3.1 Product Segmentation
21.4 Hasbro
21.4.1 Product Segmentation
21.4.2 Brand Portfolio
21.5 Kids II
21.5.1 Brand Portfolio
21.6 Kiwi Baby
21.6.1 Product Portfolio: Game Offerings
21.7 Mothercare
21.7.1 Products Segmentation
21.8 Newell Rubbermaid
21.8.1 Business Segmentation
21.8.2 Geographical Segmentation
22. Other Reports in this Series
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